Can I get feedback on this new Pokemon Type Matchup Chart?
I removed Sound from the chart. Rock is "Earth", Earth combines Ground and Rock into one type.
Also, what I said about forced grinding in badly paced poorly designed romhacks is still correct.
>>51499556And the Pugs in human clothing saying "you've missed the point of what levels do in the videogame" miss the point I made.
They're trying to change the topic of discussion because they're dishonest cowards.
Whether levels add value to the videogame isn't the topic of discussion.
The fact is this: Forcing the player to waste time grinding their levels up to match the foe's levels is inconsiderate to the player's valuable time.
If you don't know enough about Pokemon to make something harder without just increasing its levels relative to the player's levels, you shouldn't make romhacks or fangames.
Not until you've learned more about Pokemon than the average small child.
Hell, even Alola's Totem Pokemon knew to boost the stats of Totem Pokemon instead of their Levels.
Learn what held items and good abilities do. Learn how to make better teams. Hell, just give the Gyms that are supposed to be hard permanent weather conditions!
There are ways to make the game more interesting challenge. Pumping up numbers I can grind to or hack to isn't "challenge", it's an admission of defeat. You're literally admitting Pokemon to you is just grinding, and you think Pokemon should just be grinding to everyone else.
The pugs probably don't have the attention span to read all of that. So for everyone who does: This is another reason why not all criticism is valuable, not all anonymous internet people know what they're talking about, and not all voices are worth listening to.