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Pokemon World (Title still in Development)
>2 games
>the region is "Japan" - Kanto, Johto, Hoenn, Sinnoh and everything inbetween we didnt have yet (also Sevii and Orange Islands)
>Open World, these 4 old regions are completely revamped and only vaguely resemlbe the DS regions
>Forests, caves and spaces that were not used in the original games are all filled now, you can literally explore the entire map
>Towns, Routes, everything is much bigger
>Version 1 of the game gives you the option to either start in Pallet Town (Kanto) or Twinleaf Town (Sinnoh), the other version starts in either New Bark Town or Littleroot Town, depending on what you choose at the beginning
>the other regions are still accessible and both games
>NPCs have a routine, quests, different dialogue depending on your progress and the time of day
>no random encounters, all wild Pokemon are visible in the Overworld, but many are hidden in tall grass, trees, under rocks etc.
>Potions and other "unnatural" items can not be found in the wild, only in shops etc.
>shitload of new natural items like herbs, berries and "ingredients" to craft certain TMs
>option to have oldschool turn based battles, or real time battles where you controll your Pokemon and use the 4 attacks which are mapped on A B X Y (changeable)
>you have to beat all 4 leagues in order to get access to the ULTRA LEAGUE (lol)
>no more IVs, the whole stat system gets a make-over and is simplified for new and casual players
>base stats are now all determined by ingame "tier" lists, meaning that fully evolved pokemon are all in the same tierlist to expand competitve availability so we dont see the same 10 pokemon all the time
>all Pokemon get 4-6 slightly different models and patterns which you can get from certrain breeding conditions, they dont affect stats or anything and are just skins
>up to 32 players can be in the overworld when you play online
>legendary Pokemon are all locked behind hard and long dungeons and quests
Discuss.