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>One of Pokemon's big unique features, especially in comparison to other monster raising games, is that there were no roster cuts, and bar between two and three, you could keep and transfer mons upwards (and also le big catch em all appeal)
>This is all gutted
You can argue that Pokemon's model of just adding new Pokemon each gen would make this unsustainable and I agree; which is why they should've found a better way to continue the series as opposed to constantly repeating the formula and constant redundant Pokemon designs that fill the same niches