>>47820928Reposting from last thread with a change.
Girafarig
Attacker/Support
Auto: Ranged attack, every third attack at ranged deals increased damage and slows. In melee a third attack causes Girafarig's second head to latch onto an opponent, latching the two together and preventing it from moving away for a brief period.
Passive: When any buff is about to expire on Girafarig, it is Baton Passed to an ally at half of its original duration.
Stomp - Small dash, small AoE damage and short stun
Upgrades
Zen Headbutt - Long range charge, stuns all opponents in the path and deals damage. Increases Girafarig's defenses and speed for a short duration.
Agility - Greatly increases Girafarig's movement speed and leaves afterimages in its wake that can draw in enemy focus. If not destroyed, these images explode and deal damage to opponents in range.
Psybeam - Channeled long range attack, during its duration an opponent's movement becomes randomized.
Upgrades
Wish - Some kind of delayed heal for all allies within range. Maybe throw a buff of some sort onto it too.
Psychic - Girafarig targets an area and channels a psychic attack onto it, dealing damage and slowing opponents for as long as they're in the AoE. The longer Girafarig channels, the more damage this attack deals. Girafarig is unable to move for the duration without canceling the ability.
I'm sure someone else could come up with something better for my boi, but FREAKING HELL I WANT HIM IN THE GAME SO BAD