>>37789811>Pokemon but with battle commandsHoly fuck, it's such a simple obvious idea but it sounds so fun.
>Every attack has an action command associated with it, like the difference between hammer and jump in Mario & Luigi>There are many attacks so obviously they won't make a different one for every single attack, but attacks of the same kind could share the same action command>If a Pokemon is flying or using another unusual stance, certain skills would never hit them. Would force you to keep a varied party of pokemon not only in element type but also in attacks of different ranges or that would pierce different defenses.>Dodging would allow for no damage runs and other fun shitNaturally I don't think they should make a core pokemon game like that, but if they ever did a spin-off like this and pulled it off it would be a day 1 purchase for me.