>>47016822Okay, I'll bite:
>waiting in grass patches for a good rng roll or bumping into lifeless modelsIn the case of grass patches, the encounter ratios are such that certain Pokémon are more rarer than others. This gives a sense of satisfaction when you do finally find the mon with insanely low odds. Do nature documentary filmmakers IRL just automatically find the creature they're looking for? No, they camp out and they toil out in the wild day in and out, until they finally find it. This is called perseverance, which is an alien concept to zoomers such as yourself.
>no luring mechanics or rewarding exploration/quests to find monsReally man? This is such a random extra thing to grip about and request that it just seems like you're only piling on the list of your grievances to make it worse than it is, considering you don't even give any examples of luring mechanics. Did you forget the honey trees by the way? Yeah I'm sure you did. And finding certain pseudos, Legendaries or other special Pokemon are a sort of "quest" in and of themselves (Finding Volcarona in the dungeon in Gen 5, finding Bagon in 1 room tilset only at the end of a long dungeon lategame going through many trainers and a waterfall, etc). You seem to just be adding shit arbitrarily, like what do you even want? A quest marker like in BotW? Aww yeah bro I caught 5 Wormadams in a row and got a free Nest Ball! Fuck off.
>whittle every mon down with the same boring false swipe + status ailment strategyI can tell you have never actually attempted "catching them all" at any point in time. You need a squad of specialized Pokemon to tackle the massive dex size of XY and ORAS. Ghosts are immune to False Swipe so you need Foresight, some mons can kill your slave catcher or even self KO themselves, the roaming legendaries will leave unless you trap them, etc. Again you seem to be a mindless troll offering lazy bait.
>no actual engaging catching mechanics or strategiesYou repeat yourself a lot.