>>22040735Exactly, but the way it's done is bad.
When you eject/expel fire, it either stays concentrated and flows or spreads like crazy while flowing. Fire moves look like they reuse animations from water moves since
BW, an initial burst, followed by liquid-like wave motions while replaying the same CG during the whole attack, reminds me about how Thunderbolt and Ice Beam are just palette swaps in
BW.