>>26563427Look again bro, the arms are not "stiff", that's just your biased imagination. The top-left arm is slightly waving with a pseudo-3D effect, and the top-right arm is squashing and stretching. Only the bottom arms may look stiff to anyone else but that observation is rendered moot because all arms sink in and out of the coffin. That, to you, is apparently being stiff.
>the whole sprite looks like it was cut with those scissors that cut in zig zags.Oh, okay, (You) got me good with this bait. Otherwise I'd say you've never played a fucking 2D game before and have never seen how pixel sprites work.
>>26563878Nice opinions, I bet you think I'm a unovabortion, or something along those lines. Put aside your dumb as fuck hateboner for Gen V, if you knew more about Cofagrigus you'd understand why he's menacing. It kidnaps robbers who think they're trying to steal treasure from a sarcophagus, just seeing it hide itself in and out puts it all into persepective. So being more lively is being "retarded"? I can play the biased namecalling too: The Gen VI Cofagrigus model looks fucking retarded, it's face is shrunk in, it just stands there, and it looks desaturated.
>>26563899I guess Game Freak is just incompetent then, WOW WHAT A HUGE SURPRISE! Mario & Luigi games have whacky enemies that have spastic idle animations and they transition just fine. Get some fucking perspective.
>>26564203Who gives a shit about the hand on the bottom-right? Do you have such intense autism that you can't look at a whole sprite objectively and have to nitpick incessantly about every little thing?
I once said to myself that I wouldn't argue with Kalosperms ever again, buuuuut here I am.