>>45692976It's certainly a very hard deck to play, one mistake and you will lose unless hammers can save you. Usually you use Rotom in the early stages/backup but it mostly takes advantage of how weak things are to hammers right now.
A usual opening turn is if you're going first, energy, then second turn horror house, third turn start nigh watchign and marnie with hammers and just try to brick them to death and using naganadel to clean up late game. Hammers are indeed annoying but in my experience its not game breaking since you've got rotom and with your own hammers and trevnoirs gx attack you have plenty of energy removal on your own part it evens itself out.
Generally people doesnt seem to know how to play against it but it does have a very good adp matchup, and against more rogue decks thanks to night watch. Eternatus is 50/50, depends on hammers basically and getting in a strong trevnoir/horror house play. Lucmetal is something you are probably favored to to an extent since you can brick them, Only real bad matchup is centi but in those matchups trevboirs gx attack is insanely strong.
In general it's mostly taking advantage of the format right now and trevnoir is beyond broken with marnie.