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> no anituber style analysis of ashime characters like Ritchie or Conway
> almost no suggestions on how games can improve other than going Peter Molyneux with a fake game if you're a general youtuber or "do thing old game did" if you're a poketuber
> "Do old thing" syndrome/lack of creativity is so bad they want gen IV style timed events when ORAS despite all its flaws showed us they could just put the mythical quest in a game
> No discussions of minor design tweaks they would make despite playing the games for thousands of hours
> No original ideas for side modes like the underground safari zone or contests
> card unboxing destroys all other TCG content if good TCG even exists. Nothing equivalent of the Yugioh progression series
Why enter a creative field if you're not creative?