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Okay, so how about;
2 Items
>one must be a consumable
e.g. Leftovers + Focus Sash
OR
5 Moves
>the 5th move depends on whether the majority of the 4 moves is attacking or status
e.g. 3 attacking moves, 1 status, the 5th is status. 4 status moves, the 5th is attacking.