>>39094087>Sprites take WAY less effort than 3D modelsgood sprites take more effort than 3d models. in fact, the best spritework tends to involve tracing over 3d models anyway.
>There's no fucking way 900+ pokemon sprites, both front ant back with minimal animationthat's the problem. "minimal animation" was acceptable on the game boy, but it's not going to cut it for a $60 switch game in 2019. normalfags are accepting this garbage now because it's 3d, but even they'll finally get pissed at game freak if they switch back to indie-tier spritework and still barely have any animations.