>>22081781Good points. I think we pretty much agree:
>Battle TowerCan realistically be done on the sim with laddering between players. Only difference is instead of forcing 7 play streaks, just give out BP after every battle. Would take some work and need a fair amount of players.
Otherwise, just essentially copy/paste the old one, can't imagine it'd be too hard.
>Battle PalaceEasily done, as moves used are based on natures.
>Battle FactoryWould take just a little tweaking to allow trading with previous opponent. Essentially randoms.
>Battle PyramidThis would take some work to get working on Showdown... perhaps some sort of alternative to a dungeon could be reached - instead of fighting wild pokemon/trainers, you fight either horde battles/trainers - as the floor ascends, the # of required fights to the clear the floor decreases, but opponents use tougher and stronger pokemon?
>Battle DomeEasily done, just tourney-style game. Remove team preview from the other facilities to help keep this one's uniqueness.
>Battle ArenaEasily done, just 3 turn points-style game.
>Battle PikeEasily done, just need to add a choose-your-path aspect.
Then of course, we'd need a few new facilities.