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>awesome-looking full body animated backsprites
>zoom into them so close that all you see is pixels.
B/W were a bad art direction in general, but this was egregious. what’s worse is they kept the platforms in for X/Y. why the hell do your pokemon need to stand on platforms when your background is actually modelled? I mean, I can understand that it’s unnecessary work to make unique backgrounds for every environment in the 2D games, and quicker to make platforms, but they look really unnatural in gen 6 when you’re in a forest and you have to lay down a mat so your Pokemon doesn’t get his feet covered in mud.