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How come there's such a small pool of items viable for singles? I understand that the game and competitive items in it are balanced for doubles, consumable and intended for fast paced games, but it's weird how few items are singles friendly.
>3 choice items, assault vest and Life Orb
>lefties and its duplicates like black sludge
>super niche items like toxic orb, rocky helmet and a very small pool of berries
That's basically it. Very strong power boosters, a passive recovery, and some niche stuff that specifically works in tandem with abilities like guts or unburden. Why aren't there more items that while specific are also useful for singles, why aren't items as varied in effects as abilities are?