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Anything I should consider adding/switching out on my team?
Mind you that my Politoed OHKO/2HKO everything that doesn't resist water, so I can't just remove it.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Leech Seed
- Protect
- Gyro Ball
Tentacruel @ Black Sludge
Ability: Rain Dish
EVs: 252 HP / 240 SpD / 16 Spe
Careful Nature
- Rapid Spin
- Toxic Spikes
- Knock Off
- Magic Coat
Politoed @ Choice Specs
Ability: Drizzle
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Hydro Pump
- Ice Beam
- Psychic
- Haze
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunder Wave
- Thunder
- Hidden Power [Ice]
- Taunt
Machamp @ Choice Band
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dynamic Punch
- Fire Punch
- Stone Edge
- Earthquake
Diggersby @ Choice Scarf
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Quick Attack
- Wild Charge
- U-turn