>>56097781my apologies
anyway, most of XY's problems boil down to a lack of confidence in itself. it doesn't trust itself to impress, and it doesn't trust the player to stick with it for longer than necessary. party-wide exp. share, giftmons, free megas, the design of a game that wants to get itself over with as fast as possible. XY is an exercise in self-loathing. if a game could run a razor across its arm or overdose on pills, this is what it would look like.