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Notable points of decline:
RG:
>Development progress almost being lost when something went wrong with the only computer they were saving work on
RS:
>Major removal of past features
>Soft dex cut (due to how it was handled, I'm not giving them a pass despite the hardware issues)
>Legendaries becoming the focus of the story
BW:
>Emphasis on story
>Linear region
BW2:
>Attempting to make a third version split in two (Iwata stepped in and stopped Masuda)
>Taunting fans over past features (that one house where you can have one pokemon, a Mienfoo, follow you around)
XY:
>3D
>External, online, paid transfer methods
>Performance problems induced by Game Freak's own stupidity (HD polycount models)
>Heavily reduced new pokemon rosters
>Generational gimmicks
>Noticeably incomplete games with "See that location? you can't go to it"
>Really bad storylines (Shit on past ones as you like, but XY actually took itself seriously and fell flat on its face, with AZ only appearing once before an infodump, Lysandre's motives being very forced and poorly explained despite being based on an actual IRL problem, etc. BW's story was far more coherent and properly paced in comparison.)
>Pitiful routes and dungeons (with some exceptions)
>Mythical handouts, with no in-game event at all
>EXP All
>Kanto fellating
ORAS:
>Very inadequate development and general laziness
>Stupid post-game episodes
>Bullshitting in interviews
SM:
>Omission of the National Pokedex (IIRC Game Freak has admitted they wanted to go full cut like SS, but held off on it)
>Having all the work done to implement a feature, yet holding off until
Densetsu no Kusoge: Pikachu & Eevee:
>The entire game
Densetsu no Kusoge: Sword & Shield:
>Hard dex cut
>Extremely inadequate development
>Flat out lying in interviews (might have happened before, but it's been really bad this gen)
I'm probably forgetting something, but that's the gist of it.