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> Colorful environments filled with much to observe and look at. While pretty simple, watching Pokemon interact in the environment and look cute doing was entertaining.
> Linearity aside, the routes DID have some exploration with side content, catching quests, and the satisfying feeling of completing Pokedex pages and watching each island dex fill up gradually over time. The concept of regional formes was also pretty good in its own right too.
> Simple story, that was still pretty engaging and kept my attention both times. USUM stamped down the Lillie pandering, but I grew to not mind it.
> Hau, while retarded, is pretty endearing and Gladion is probably one of the better rivals in the game's history. Clear motivation, decent backstory, and just the right amount of edge to add some likeability. All that's missing is a fedora kek.
> Side content that's fun to engage with. Mantine surf, Kantonian Gym, Battle Agency, Battle Tree, Title Challenges, Sticker Collecting for Totems, Ultra Space Wilds, SOS Battles...now that's what I content (tm).
> All of the above to say that returning to USUM and by extent SM is liking coming back home and getting wrapped in a cozy blanket. Same with B2W2, HGSS, and Platinum.
Let's face it bros...with all of the above...was Alola, dare I say, based?