>>51687245>Past games didnt have literal hallways for routes,Yes they did.
>forced exp share, or told you what was supereffectivePast games were more poorly designed, I agree. I don't see what this has to do with difficulty though.
>At the very least past games didnt barrage you with cutscenesIn Sword and Shield I don't have to watch a cutscene to introduce me to a Pokemon Center or how to catch Pokemon. In gen 4 and 5 I do. Why do you think that is?