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Most of the butthurt reviews are from people who convinced themselves that the games would be some fantastic Elder Scrolls-scale adventure because it was finally going to be a main series game on a home console, or are upset about the dex cut. In truth, everything mechanically is a slight step up from Sun/Moon, with even more accessibility for getting into higher-level play (at the cost of GTS). It's basically like a 3DS game in terms of visuals and content, good for on-the-road travel, not for sitting there playing start to finish and ending it in 15 hours or so.
If you're new to the series or returning, it's a decent play, but from a game design perspective it's a bit lacking compared to some earlier titles.