Hey, so I'm the anon that made this
>>49511764 thread, not trying to spam threads or anything, and I'm especially not trying to shill my game (Not actually gonna be in a playable state anytime in the foreseeable future anyway), but I'll likely be popping by at times to ask random game design questions. I also made a thread months ago where me and a single anon discussed map design at length, I really appreciated that anon, was a very good thread.
Anyway, I'm here to ask for opinions on my first gym leader design. This'll be a long one over multiple posts so sry if you hate walls of text. The point of this thread is to gather input on how to put together the desired boss fight, everything from what tools to give the gym leader, to what tools to give the player, and also I'm open to hearing criticism so long as it's constructive and offers an alternative, if you can.