>>35287285>only three good IQ skills because "muh accuracyNot an argument. Non lv 1 dungeons hitting is priority, lv 1 dungeons IQ skills don't matter much.
>bitches about PP but doesn't bother using the IQ skill that actually raises itAhh a skill to raise pp to what they should be. Can't remember if this is group exclusive but if its not then I guess that's not too bad of a rebuttal, if it prevents another good skill from being used its kind of bullshit though.
>linked moves don't gain boosted Exp? And? They are broken AF as is in all games but their use I liked was grinding faster.
>bitches about Absolute Mover being broken when RT handed this garbage skill out like candyAt the cost of 5 belly PER step.
Thought I pointed that out musta forgot
>Golduck gets to move twice as long as a Flying mon is on its team You don't know what the fuck you're talking about.Never said that, under clear skies its partner moves twice so a hitmonchan or fearow with correct item get to move twice plus agility support and are in correct IQ group.
>use Sonicboom to winOminous wind
Any pokemon + item to move twice
Neither game is balanced. Also that strat relies on a single move on a mon with average lv up and mediocre lv 1 stats.
>best anything>Even Wands: The Game is better than this shit. Just stop
>You complain about Explorers being unbalanced, but everything in those games is still perfectly usable unless you're a minmaxing autist who can't stand nerfs and wants everyone to be the same carbon cutout Attract multihit mon that hands out mindless wins.Glad you watched a blue skitty speedrun, was werster raging much? That strata not even optimal post game. Anyways I love nerfs, you can clearly read what I wrote was strictly how much more broken shit is, only it's fewer pokemon.