>>54112121Jump actually had pretty good monetisation model (aka I played the entire game twice without spending any money whatosever) so i'm optimistic that this game will be able to keep the same level of casual appeal, especially since it's a game that isn't actively trying to keep you engaged for long periods and only wants you to check ~3 times during the day and then let it run overnight.
>>54112082I usually sleep better than this, I think the anticipation of wanting to check the app in the morning was keeping my brain from fully committing to sleep (and also slight discomfort of sleeping on the other side of my bed than usual so I had space for my phone). It's like that same feeling that makes it hard to sleep when you know you've got something cool happening tomorrow like a new game release or a holiday.