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ITT: elements that have transitioned badly into 3d (excluding the pokemon themselves)
>HMs
>exploration not designed for 3d map design
>no fun HM puzzles with 3d in mind
>just a button press and cutscene not actually controllable 3d gameplay sections aside from surf or ORAS soaring
>pokeride didnt adapt HMs like rock climb and gave only rock smash a new boring gameplay section with one use
>ORAS soaring was just an afterthought with no fun interaction with the overword or actual fun flying mechanics found in other games