>>45647186>The more options a game offers, the deeper it is. Consider the following game as an extension of rock, paper, scissors. Two players simultaneously decide on any possible configuration of fingers on a single hand, with each finger being able to be either raised, clenched, or half-raised (right-angle wrt raised). The result corresponds to a ternary number read from little finger to thumb, with the little finger being the most significant digit. We already have 3^5 = 243 options. I can now make up any old function f(p1,p2) : {0,...,242} -> {1,2} to decide a winner each turn. This function can be chosen badly or well, either way you have more choices per turn and a "deeper game" based on your fallacious premise. Have fun.