Quoted By:
*SUUUUUUUUCCCCCCCCC*
>Broken exp system forced
>Linear and smallest region in the franchise
>3 major cities, less than any other game
>One town is literally a pokémon center and a gym
>10 routes, less than any other game
>Routes are literally hallways
>No optional areas other than wild area
>Wild area is an empty laggy multiplayer lobby
>No exploration at all
>No dungeons
>Escape rope is now useless and infinite, there's nowhere you can get lost
>No day/night cycle until postgame except wild area
>The rest of the region has progression-gated day/night cycle during the story
>Online multiplayer paywalled by NSO
>Pay Home or they'll delete your old pokémon
>Only 1 optional legendary hunt, which is the BOX LEGEND
>2 legendaries per game, less than any other game
>Awful story, even by Pokemon standards
>Elite 4 replaced by 3 battles against newbies like you and heal you between fights
>have to talk to a random NPC just to be able to adjust volume controls
>Postgame shorter than XY
>Most generic battle tower in the franchise
>Cut battle mechanics like megas and z-moves entirely and over 100 moves
>Cut over half of the dex to "improve" graphics
>STILL runs at 30FPS
>Same models
>Same animations except a few specific attacks
>Worst pokémon designs in the franchise
>Kanto pandering in form of regional forms
>20$ more for much less and messier overall content
>game is not balanced around forced exp share like every other jrpg has been for decades
>still full of unskippable cutscenes despite having a terrible story
>postgame and GTS sold separately
>game boy-tier "animations" despite promising otherwise
>worst soundtrack in franchise history
>resources wasted on a curry minigame nobody asked for instead of actually relevant features
>have to pay an extra $30 for post-game DLC
>still won’t have all the Pokemon after DLC
>Credits movie was the last file modified before release
>development was finished in MAY
>over 30 copies of Hop's and Sonia's models in the game's files