>>55262196>wealthy as fuck company>millions of yen spent on "artistic inspiration" is basically the team traveling to touristic countries for a few weeks>likely first class flight, 5 stars hotel >paid guided tours like every monolingual Asian boomer visiting the west>the result is a game filled with monuments, touristic routes, big hotels, tourism services, local food and some cliches about the country>"can you pass the challenge of visiting every place in the list of nice locations while you follow the rules?"Paldea being kind of open world made it more passable at least. But I can't ignore the feeling of corporate Japanese boomer these games still have.