Quoted By:
>Got into modern Pokemon romhacks (played 386's a decade ago) in the last two months and fall in love with them
>Suddenly in the last two weeks I have gotten an unshakable desire to make my own romhacks and my brain has been exploding with ideas for my own romhacks
>Problem is that I have never programmed before, the extent of my art abilities is sketching, I am musically challenged, and I'm not particularly well versed in high level Pokemon play
>I am now considering learning a bunch of skills to make a romhack
Honestly bros, is it worth it?
I really wanna make a Pokemon game where the variety in obtaining Pokemon is more diversified. Fuck just random appearances. I wanna make a romhack that has headbutt trees, Pokemon that pop out of rock smash rocks, garbage cans where you can find zigzagoon and poison types and shuppet/mimikyu, Pokemon like Munchlax only showing up when you use sweet scent, shaking grass/dust clouds like gen 5, super well hidden alcoves with hidden ability pokemon or shinies, overworld encounters like gen 2's sudowoodo fight, etc etc as I come up with more ideas