>>57087613lol nta but I kind of want to squeeze this into my romhack, it would probably be cringe though
https://youtu.be/RSA8vwrfIPo>>57093318GF uses trees and cliffs for borders for a reason, it just looks better. big empty spaces look weird. although there is technically precedent for an empty border...in the original Kanto games on the gameboy, as Kanto was meant to be grasslands. although it could have also just been graphical limitations. anyway, you do you, just make sure you playtest the map and it feels good to walk around. things looks different from the player's perspective than they do in your head.