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>WAAAAH HM MAKE MUH CHILDRENS GAME TOO HARD
You faggots are the reason we don't even have real dungeons anymore. Yes, HMs are a minor inconvenience, because they serve as a roadblock and pacing element in what is supposed to be an adventure/exploration game. HMs required the players to put thought into their teams before traversing an unexplored area rather than being able to blast through the entire game with the same team 100% of the time. Was the small amount of challenge HMs added to the game so bad that pulling a Tauros or Lapras out of your ass like a damn wizard is a more immersive alternative?