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The problem with Zapdos is that unless you also play Lightning, there is no counterplay to it.
>They will always take a Prize before you since they can hit for 80+ either on turn 1 or before you can evolve anything
>They cannot be stopped from attacking since they only require 1 Energy.
>They will always take a prize every turn since they run 4 Guzma always along with either Pal Pad or other ways to bring up something they can hit with Zapdos.
>They have a repeatable +30 damage boost so it's not just a case of don't play things with less than 80 HP.
Then you realise all Lightning support is completely interchangable with each other. You may say just play GXes, but then they can just use up all four of their Guzmas to collect the first four Prizes and then their other stuff to finish the game. You can't prove they don't have Tapu Koko-GX, Pikarom, Zeraora-GX or other things with enough reach to do 210+ from nothing in one turn, and you can't really do anything about it.
You also can't out race them since you can only take one Prize per turn so they will always be ahead of you, realistically the only way you win is due to the game being luck based. Or if you just play Lightning yourself.
This is why Zapdos is broken and why the game is in the worst state it has been since XY Base.