>>25109625>Would love to hear more about your team at your leisure.Team is mostly disruption and slowly wearing down.
>YveltalCarries Foul Play and Sucker with Oblivion Wing being the odd one. Killing those fucking Amoongus and refilling near all my health is wonderful. Specially when they think themselves so clever for redirecting Yveltal.
>TTarAssurance, Rock Slide, Sub, Protect. Assurance hits like a truck when going second and boosted by Dark Aura.
Sands gets more use than you would think. People psych themselves thinking HAHA HE'S USING TTAR I'LL LEAD WITH MY PRIMAL SO HE CAN'T USE IT I'M SO CLEVER and then their Primal is dead and it's party time for TTar because nothing special can touch him. Well, as long as Xerneas is dead.
>Mega MomStandard bulky variant. Mostly Fake Out support. VERY IMPORTANT. I can't set-up shit without it. Free turns are needed to set-up my stuff.
>Thundurus-IBulky as fuck, Swagger and Thunder Wave everything, except Groudon. Fuck Groudon. Speed control is super important considering my team is on the slow-side and Swagger lets Yveltal hit like a truck. Obviously, I'm baiting for parafusion hard here. No shame. Specially with TTar on the side under a Sub and baiting for flinches as well. Helps with Kyogre a little too.
>Giratina-OTotal Groudon cockblock because fuck Groudon. Help with my massive Fighting weakness even if no one carries Fighting moves anymore. Damn thing never dies and hits surprisingly hard. Completely shut-downs Mega Mom too. I love this thing. Hits deceptively hard too. Like Mega Mom, it's mostly support and wearing down the opponent so that the big hitters can get the kill. Draco Meteor, Shadow Sneak, Dragon Pulse, Phantom Force.
>ExcadrillEven without Sand up it does a quick work out of Groudon and Xerneas and then it's fun times with uncle TTar. From what I've seen most Xerneas don't go full speed so when Sand is up it's always a joy to outspeed them after they have Geomancy up.