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Alright lads I think I'm done with preparations for Pr*sm.
>Regigigas
I'm going to pre-poison him with Rainbow Disc and Facade to act as a generic answer to sp*re , absolute zero, and other silly moves without committing to multiple rainbow fruit mons. He has very high PP and after a Bulk Up OHKOs nearly everything, especially with Tinted Lens. He probably won't run out of buttons to click over 100 battles between checkpoints if I ration him out.
>Kyogre
The main workhorse against bosses. Frost Breath was chosen for the illegal move to ensure he can beat almost anything in a boosting war.
>Ho-oh
The standard set I've been using all game with Brave Bird swapped for Waterfall. Brave Bird is mostly inferior to Sacred Fire as a STAB button to click for Ho-oh but having a second button to click on d*ta niggers who might have a fire immunity, a button to click if Kyogre's rain is still up, and a button to flinch bosses with is good. I discovered even g*dlike bosses can still flinch but only as long as it's a secondary effect of a move and not an item like King's Rock.
>Scizor
Fury Cutter is both a premium sweeping tool given that it's bugged to do obscene damage (it has both the base power buffs of later gens but also stacks as high as early gens) while still stacking up to 4 times.
>Cresselia
Scald is chosen as the illegal move to ensure Cress not only has consistent da*a coverage (I've not seen a single data mon with water nullifier so far). Rest over Moonlight keeps Cresselia unstatusable as well as ensuring Cress never runs out of buttons to press with Recovery Disc, even in the face of Matrix Compression or other gay shit. With maxed physical bulk, after a CM boost or two pretty much nothing 3HKOs Cresselia so eating the downtime from Rest is a negligible drawback.
>Wiseraph
I went into this thinking everyone would get Calm Mind upgraded to Quiver Dance but this is the only one that made the cut as the speed boost synergizes really well with Light of Truth.