>>27546214If stats actually mattered in PMD it'd probably be as unbalanced as the main games. All that really matters in PMD is movepool, and almost every pokemon can learn something useful in PMD. Initially weaker moves can end up being just as strong or potentially even better than their usual upgrades due to extra criteria like having more range or being less limited by PP.
Being a roguelike, utility is often more important than just being able to hit hard, the best pokemon are usually the ones who can do both.
It's why Chespin is so good in Super, it has the perfect storm of a movepool in stuff like Rollout, Pin Missile, Energy Ball/Vine Whip, Bulk Up and Drain Punch to name even just a few moves on that list that are perfectly good to take.