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>put some/all of the pokemon that show up in a route out in the overworld
>have them interact with the enviorment, take naps or stroll through the area
>but also keep random encounters on tiles like tall grass, over water, that sort of thing
>this allows GF to make routes large and open, and not just have boxes of tall grass tiles while also having the immersion of pokemon in the overworld
fucking there, this is exactly what should happen but GF is far too lazy and would be "too much work"