>>48710545>Too many trainersReally? I felt a couple more might be better, though the south entrance is phoned in atm
>Too many "big" dead ends Which stick out to you the worst?
>Doesn't look natural but maybe it's better in game when zoomed inI wanted to give the feeling of some of the rocky areas being buried ruins as well. There is a large ruins dungeon I'm currently working on but I wanted to give the overworld a "big ruinious long lost area" vibe to it as well as it being a desert. Pic related