>>45679992I'm sorry you had a miserable time with a mechanic that was generally well-received and understood.
So ignoring your complaint that a subset of aggressive landfall cards played in aggressive decks, the sets were filled with cards that allowed you to trigger landfall on your opponent's turn, increasing complexity and generally making the most unexciting cards into actual play pieces. If you want to complain about mechanics that boil down to "do thing, all your cards get bonuses", then half of Magic would need to be thrown out, because they did these since forever and they will keep doing them. The key to these mechanics is to include minor bonuses that you can micro-manage, not massive make-or-break triggers. I've had a landfall cube for years, played it with multiple groups and nobody complained - probably because I dumped cards like Omnath and Ob Nixilis after the first playtest.
The difference in Pokemon is that you have actual bench space, so there's consideration between ability Pokemon and fighting Pokemon. You cannot just play a hundred elves and have them trigger endlessly.