Every time I come back this is still going
>>39416801>The model can have other elements like an armature, animation and texture information.>canYou feel like a different anon than the other one who was trying to argue it's not even a model until it has a texture, and that modifying the texture in any way makes the entire thing a fundamentally different object, not just a copy of the same model with a different texture map.
But this whole thing has apparently hinged around nothing even counting until its final rendered form anyway.
You can literally have one model swap through a pool of different texture maps, or even one texture map having multiple palettes, as a nice tie-in with the sprite argument.