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It is one of my least favorite Pokemon fangames.
>some of the most creatively bankrupt fakemon designs I've ever seen, with even less thought put into the names
>generic save-the-world plot
>one-note towns that you'll visit for a badge then forget about
>nuclear type appears mid/late-game; too late to be utilized in any interesting way
>runs like molasses because connected maps forces nearly every map in the game to be fully loaded at all times