Played on through Mt. Chimney and the Lavaridge Gym. Unfortunately, we had our first death in Shuriken; she died to Maxie's Camerupt when I got too cocky with Double Team & Swords Dance and left it out. Brought in Krakatoa to replace her, and Flannery went down really easy to Indy.
>>50378420Like another guy said, I personally feel that once you start playing a Nuzlocke, it kinda becomes the default way you experience the game. I told myself I was gonna play BD/SP casually, but I found myself falling into the pattern of a Nuzlocke. Going in blind definitely makes a Nuzlocke a lot more challenging though, so take from that what you will.
>>50377560Hyper Fang crits are brutal, sorry for the losses. Definitely a functional team though.
>>50369789Geodude's defense is high enough and Rock Throw will OHKO or THKO. Just play it right and you'll be fine.
>>50364964Mightyena's been surprisingly clutch, it hits pretty fucking hard and Intimidate is great to have. It's getting about time to sub it out for something else unfortunately, so here's hoping Joker gets to retire on his own terms.
>>50365549>>50366305Definitely respect Zigs, but I decided to run with Whismur & Loudred for this run. It's worked out well so far.
>>50364308Yeah, the ruleset is that the surviving champs are banned from future runs. I have an exception for split evolutions though--Vileplume is banned for me, but I can still use Bellossom. Not sure if people agree with that perspective, but that's how I like to do it. A series-wide dupes clause seems pretty fucking brutal.