>>17159523This is not a fun or exciting thought experiment. It requires no creativity.
>new entry hazard that KOs all incoming pokemon>250BP normal-type move that can hit ghosts and has 100% freeze rate and all pokemon can learn as a TM>steel now 4x resists every type and connat get status'dIt's not hard to "break" the game. It's easy to come up with extremes. Minor changes are what's more fun to think about. Restrictions breed creativity.
Your thread is shit, but nice try. Better luck next time.