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>play Xenoblade 3
>towns are kind of samey but the huge amount of sidequests that develop nearly every named NPC keeps me heavily invested
>still remember everything with Segiri and the whole getting the colonies to learn to farm
>play BOTW2
>all the towns are wildly different in appearance, on top of quests every NPC has a schedule and will talk to you differently based off of what time of day you talk to them or whether it's raining or whatever
>play Pokemon
>empty towns with no homes, memorable NPCs or sidequests
>just a line of shops (with no interiors) and faceless NPCs phasing through you with canned dialog
>the only recent Pokemon game that had an actual town only had...one town, and everyone else either at the campsite you spawn in or those tiny settlements that also have nothing going on
Extra sad when you remember how front loaded your house is, with things like multiple stories, a garden, and interactable enviorments, then you go to Nemona's house and can only enter the front room, then literally no more houses for the rest of the game, just your friends' rooms. Pokemon sucks as soon as you remember other games exist.