Alright here's the promised bigpost everybody
POKEMON CLOVER: THE CHRISTMAS PROGRESSOPOST
MAPS: Most of the maps are done, i think all that's really left is the final team karma base on the boat, the indoor sections of Beehive City's maze, and the infamous Crystalline Caverns
TILES: Gotta see if the banners can work out, also MUH CRYSTALS i think digidex was making these at some point. IF she dosen't show up with them eventually, we will just use those crystals off spriters resource. Other minor stuff is needed like those piss tiles for the challenge pissing event and the jukebox for the lobby of the burial tower.
SCRIPTS: Squeetz and NewDenverCity have these going pretty damn good from what i can see. I've also been writing a metric ton of character and event diologue. Im up to (roughly) Animango City excluding certain stuff like the gender protags that i was gonna let LeRuseBird handle.
As for the Beehive City maps and script events, im gonna let DG_ and FireB- make those maps as they will, then plan the scripts/text events around them. That way it's easier for them to do it.
SPRITES: Some OW still needed. Menu resprites ongoing. Inavia Backsprites not needed for demo but if you want them on showdown faster, feel free to do em' up. Digidex also was doing the ending pixel arts like that awesome flying keksandra.
Music: Keep on being sexy LeRuseBird. Also if Illuminati and DSAl- Quaeda are still around we can always use more of your sexiness too.
MISC.: Fixing black star bug, making items like metal coat and far/tor dolls, Custom Moves, Fixing Moonblast's PP, ETC.
TRAINER INSERTION: I need help getting UTE to not be shitty, once that is a go then i can insert the trainers like mad.
SHITPOSTING: take it to
>>>/b/Alright guys that just about sums up everything needed ATM, the 8-gym demo should still be on track for late January/early February if everything goes right. Expect this to get reposted next thread as well.
Lets make it happen boys and girls.