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Anyone have any ideas for clauses? I've got these so far. Pretty standard, but I'm open to suggestions.
>-item clause (no items during battle)
>-death clause (fainted = dead/released)
>-encounter clause (only one catch per area)
>-species clause (no duplicate Pokemon, attempt another catch)
>-type clause (no duplicate primary types, lose catch)
My men are Slapchop the Machop, Sporko the Jolteon, Frig the Girafarig, and Seafeast the Horsea. Just whiffed my Dark Cave encounter by bumping into a Slowpoke which triggered type clause so I exited the battle.