Quoted By:
>B
Bug Bite. If opponent has an item, he eats it (gone for good).
>Side B
Rollout. Acts like Bowser Jr.'s flyin machine/Wario's motorcycle, but does more damage the farther you go.
>Down B
Sticky Web. Anyone who walks here moves slower. Disappears after 5-10 seconds.
>Up B
Stone Edge. Shoots higher and does more damage the longer it's charged. The stone launches him up, and cannot be charged midair.
>A
Smacks with tentacle. Can be repeated, IE Kirby.
>Side A
Double Edge. Barely launches him forward. Does considerable damage to himself and enemy. Charged means longer launch + more damage.
>Down A
Rapid Spin (inb4 not in movepool). Spins rapidly in place.
>Up A
String Shot. Does no damage. Instead, enemies overhead can no longer preform moves and must fall back down to the ground. Opponents already on the ground move slower for ~4 seconds
>Grab
Constrict.
>Throw Forwards
Rock Blast. Launches opponent and shoots rocks. Other enemies can get caught in this.
>Throw Backwards
Sort of like a suplex but with tentacles.
>Throw Down
Body Slam. Throws opponent on ground then jumps and lands on them.
>Throw Up
Earth Power. Ground launches enemy into the air.
>Final Smash
Shell Smash. No more shell. Slithers around faster, attacks do much more damage.
Shuckle moves slowly but occupies little space and tanks hits. He is not easily thrown around but he has very poor recovery. Shuckle with a metal box cannot move but takes no damage.
>Different Colors:
Red Shell (normal), Blue Shell (Shiny Shuckle), Green Shell w/ lighter body color, Purple shell with darker body color, pink body color w/ dark red shell, Black Shell and Black body but white shell holes, and all gold everything.