>>51354577Let's put it this way, gif as we knew it hasn't been updated since 1989 whereas WebM continues in development being open-sourcced. People will still use them because it's a legacy format but the problem is having to reduce the image or increase dither if one wants to capture lengthy video. Gif isn't dead because either it's more accessible for its users to make compared to the demanding CPU power needed to make a webm or simply because its userbase is too devoted to put a legacy format down. It has its purpose, but one has to consider a lot of its caveats if one were to prefer it over webm like missing frames (not good if you want to depict well animated scenes) or heavy use of dither to compress something longer than 5 seconds.
Me, I'd rather have a 2MB webm of a scene than a 75MB gif of one having the same length. That number might shrink in the future.