>>50131597Drawfag here
>Step 0don't listen to bullshit like
>>50132133>Step 1observe how artists simplify shapes for complex figures like human body and such. Watching artists' way of going from an empty canvas to a more or less finished drawing should help you understand the whole process.
Drawing pokemon is also a great start to grasp the idea of breaking something into simplier shapes since most pokemon designs, especially new ones, heavily rely on perfect basic shapes like circles and ellipses.
>Step 2collect artwork from artists whose style you would like to imitate and start tracing and copying. Kinda like what
>>50136338 said but instead of just copying/going over the linework try to break the drawing into basic shapes that you've learned from step 1. Pic related is how I would do it based on the pic you posted.
>Step 3Start drawing something on your own. Search for photos or drawings for reference if you feel like that your obtained knowledge is lacking somewhere (it will be), like difficult poses, angles, wrinkles on clothes, etc.
>Step 4It might be useful to join some art community so more experienced artists may draw your attention to various inaccuracies you didn't notice while making your art. Perhaps you could post it there in a drawthread and ask for advice on how to improve your drawings. Warning though: sometimes you might recieve a bad advice from artists who are actually not so experienced as they think they are. Things like "using layers/adjusting the brightness and contrast/clicking undi button/digital drawing is CHEATING!!" is something that I used to hear very often when I was a beginner. As long as you're not straight up tracing/copying someone else's work, do not shy away much from tools that help making your art better.
>Step 5Actually do learn a thing or two about anatomy, color theory, perspective and such. You don't have to go too hard on it, especially anatomy in such simplistic anime look, but it would help you nonetheless