>>12064515Say, that actually looks pretty cool; want to collab?
Here's a quick low-poly, tileable track segment I made. Choo choo, 67 tris per segment. I plan on creating the tileset for the terrain tonight. Once that's done, I'll be able to assemble the world in minutes.
Tomorrow I'll create buildings, fences, props, etc.
This low-poly work is a refreshing change from the high-poly stuff I've been doing lately.