Monferno was doing lousy damage to Skuntank but I lucked out with a Burn. It's just too easy. I'm surprised Monferno's only doing like 25% to Skuntank with Flame Wheel, seriously?
The Monferno/Budew core isn't working out, the shared weaknesses to Flying and Psychic are becoming too much so I'm adding new team members. Some are temporary. Mothim is bad, possibly worse than Beautifly and the nature isn't helping. I think he's still usable for mid-game but I will probably drop him soon. Shieldon is necessary for dealing with those Flying/Psychic types though having Take Down for his only damaging move is awkward. Chingling is mostly sitting there to grind happiness in case I need it later. I controversially used Repel cheese for Gligar because I've always wanted to use it. Since it learns Faint Attack I'm seriously considering it for Fantina. Not sure how well it'll do, I don't want it to die instantly.
Budew also finally evolved after 20 levels. It'll miss out on Leech Seed, Grasswhistle, and Magical Leaf. Leech Seed is the big one but there's no way I was evolving that thing at Level 16. I'm also repelling my Mt. Coronet encounter for now because I think it'd be fun to delay the encounter for Feebas or god forbid, Absol.
And finally, herokuapp can't download worth a shit so I'm screenshotting for now and probably won't use this template except for major team updates.
>>55711951You can do a randomizer. It's not exactly the same as a wonderlocke but it's the same idea.
>>55710290>>55712117You only find the Sinnoh fossils until postgame. And you can only find one, it's based on your Trainer ID. Evens = Shieldon, Odds = Cranidos. In that sense you can only "choose" at the start of your run. It depends on your playstyle but I'm enjoying Shieldon's tankiness.